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Unity (DOTS) – Destroy the Base! Sanctuary: Shattered Sun Early Demo – WIP
As a lead programmer in Enhearten Media, I work with my team on RTS game, Sanctuary Shattered sun, which is inspired by many past RTS games, like Total Anihilation, Supreme Commander, or Zero-K. Our team of less than 20 heads count, build this game now for two nearly years. We use Unity DOTS as our main core. We focus on performance, multiplier, and modibility.
We got range of supports already.
Some of our best fans and youtubers have received pre-alpha demo and had a chance to play, while recording vids (See below).

We want to support many thousands of units on the battlefield, with even more projectiles in the air.
Projectiles are physics based. Meaning, the don't have precalculated path, but can be affected, or collide with anything on the path.

When project has started, our team has recognised, that there is need on the RTS market, for modern RTS, which is inspired by series of Total Annihilation, Supreme Commander, or Zero-K. Each of these games are dated. And other RTS games usually fit different climate and the gameplay type.
Unity (DOTS) - Destroy the Base! Sanctuary: Shattered Sun Early Demo - WIP by Antypodish

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