
 But what I wanted to achieve, is to stray away a bit from Unity ML utilities, which is only working on dev machines and requires python, to do training. I want to be able to train AI at runtime as well, maybe even by players during game play. Depending on the desired project. I have been playing with different NNs, but all have been written, using classical OOP paradigm. But I really wanted have NN in DOTS for long time already. So hence here is my motivation.
 But what I wanted to achieve, is to stray away a bit from Unity ML utilities, which is only working on dev machines and requires python, to do training. I want to be able to train AI at runtime as well, maybe even by players during game play. Depending on the desired project. I have been playing with different NNs, but all have been written, using classical OOP paradigm. But I really wanted have NN in DOTS for long time already. So hence here is my motivation.
