Few types of hardware, I had occasion to puts hands on, while working in steelworks. Some devices like pneumatic valves, current - pressure ITP converters, to servers and various types of PLCs.
Prototype based on initially made in Unity other voxel based prototype (IterOrbis: Space Dominum), using C# and classical Object Oriented Programming. This is important to mentions, since later I decided, that I want to convert whole game design, into ECS (Entity Component System), which is DOD (Data Oriented Design). Later known as Unity DOTS.
The aim of this manual is to introduce principles of processes, which are commonly used during automation of production and manufacturing lines using PLC and SCADA.